Installing Your First Character Mod

This is a very basic guide on installing your first mod. Following each step below, will teach you the fundamentals behind what tools you need, how they operate and ultimately how to install your new character.

Prerequisites 

Custom Character Tools (CCT)  Download Here
Character mod for installation  
Character mod POFO & MOVESET (if required)  
Data Editor (optional step) Download Here

Step #1 | Preparation 

For the purposes of this tutorial, we will be using Joe Mashups' Tony D' Angelo because it is a completely new character and requires a POFO & MOVESET to have it fully installed and working.

It is good practice once you have downloaded your character mod, to extract it to a folder of its own somewhere on your computer.

If your character does not require a POFO & MOVESET, then move to the next step.

Next, if your character requires a unique slot, meaning that you are not replacing an existing one and are extending your roster, you will require a POFO & MOVESET. These can be downloaded from ProWrestlingMods.io or from the ProWrestlingMods' Discord. Place your downloaded POFO & MOVESET inside the folder with your downloaded character for ease of access.

When you have followed these steps, you should have something similar to the image below.

mod_install_structure.png

Step #2 | Introduction to Tools

Load up Custom Character Tools (CCT). You will be presented with the following.

cct.png

Here you are introduced to a giant list of character names, slot numbers and slot ids. If you wish to familiarize yourself with slot ids and numbers, check out the Wrestler ID pages on the wiki.

If you are happy with your POFO & MOVESET slot ids, skip this next step.

dataeditor.png

You will be presented with an application with many visible features. For this tutorial, we need the POFO tab as seen in the image above. With the POFO tab selected, open your downloaded POFO.

dataeditor1.png

Repeat this process with your MOVESET file.

Step #3 | The Installation

With CCT open, locate the slot id found on the end of your POFO file inside the SlotID column. 

cct2.png

CCT will do the hard work of installing your character PAC files regardless of the SlotID provided on the downloaded files. Meaning that you should never worry about file names associated with downloaded characters when using CCT other than the ending value (2/4).

Step #4 | The Chunk file

If you are unfamiliar with the Chunk file, please refer to this page for full understanding. Now that your files are securely installed into your game, the game needs to know they exist - this is where the .Def file comes into play.

Step #4 | Let's play.

You're almost ready. Keep CCT open and load your WWE 2K, in this case WWE 2K19.

If you intend to use this character mod in Universe mode, you will need to repeat the import of POFO & MOVESET above in the Universe 1, Universe 2 and Universe 3 dropdown on the left, depending on which one you are wanting it for..

If you followed everything exactly, you will now be presented with the following in your character list.

game1.png

You MUST now cause the game to save. This can be done by editing one of the character stats and choosing to save all. If you do not do this, your character will not be saved/accessible. 

Does the name of your character look strange? This is perfectly fine. You will need to edit the name string ids in the POFO with Data Editor. This requires another tutorial and will be posted here when it exists.

Step #5 | Congratulations

Well done! That is the full installation of a brand new character to your game.

WWE2K19_x64 2022-02-09 16-20-50.png

 

 


Revision #20
Created 9 February 2022 12:44:58 by ProWrestlingMods
Updated 9 February 2022 16:21:27 by ProWrestlingMods