# Data ⚙
A collection of tools for modifying binary and/or data information.
If credits are missing, wrong or need amending, please contact us at or one of our staff in the ProWrestlingMods Discord.
#### ARC Tool | [Grix](https://prowrestlingmods.io/profile/76561197990271012)
A multipurpose I/O tool for WWE games. Arc is a recursive IO tool designed to make the process of modding almost instantaneous; also to cut back on the unnecessary workflow and exorbitant amount of files that reside in the game directory.
- Supports all known versions of [PAC](https://wiki.prowrestlingmods.io/link/7#bkmrk-pac) files.
- Inject and extract files from WWE 2K archives. (OODLE, ZLIB)
- Create custom [SHDC](https://wiki.prowrestlingmods.io/link/7#bkmrk-shdc), EPK8 and Texture archives.
- Mass extract entire directory functionality.
- 0014 texture extraction with auto naming.
- Sync muscles.
- Last gen archives supported.
- DDS viewer.
- Async operations for a swift modding experience.
[**Download Here**](https://github.com/dotGrix/ARC/releases/tag/1.8.4.1) |
#### CakeTools | HanleysFramer
This tool allows you to view, Import and Extract WWE 2K22-23 Files. This tool is required to make any type of file changes.
File structure disclaimer ( Standard Texture & Model Settings: 61-69, High 51-59)
## WWE 2K23 CakeTools (Version 9982p108)
[Download Here](https://drive.google.com/file/d/1KH8_-0G0o-g4ak05St-TsB8yRMYmlHsy/view?usp=share_link) |
#### Data Editor | Caveman
This tool enables modders to create, modify and save **POFO**, **MOVESET**, **TEAM\_INFO** and **ATTIRE\_NAMES** file types.
*Some features are only available in specific builds.*
WWE 2K19 | [**Download Here**](http://www.mediafire.com/file/6b6g641b5m77u5m/Data_Editor_2k19.zip/file) |
WWE 2K18 | [**Download Here**](http://www.mediafire.com/file/ndsdgt149uj45et/Data_Editor_2k18.zip/file) |
WWE 2K17 | [**Download Here**](http://www.mediafire.com/file/rm7bk31kkav663a/Data_Editor_2k17.zip) |
WWE 2K16 | [**Download Here**](http://www.mediafire.com/file/v9coqpvur62mfek/Data_Editor_2k16.zip/file) |
WWE 2K15 | [**Download Here**](http://www.mediafire.com/file/63xkzr33cbks3hh/Wrestler_Information_and_Moveset_Creator_for_WWE_2k15_-_Version_0.5.1_Alpha.zip/file) |
#### Custom Character Tools | TheVisitorX
Custom Character Tools (abbreviated as CCT) enables modders to install characters, titantrons & renders. There are additional features to help facilitate an easier time modding; such as clearing your chunk file, installing 'super string' and installing additional titantron slots with a single click. It is highly recommend to use this tool in conjunction with **Data Editor**. Full details of CCT can be found [here.](https://smacktalks.org/forums/topic/70005-custom-character-tools-2019-released-version-1310-beta/?tab=comments#comment-944489)
WWE 2K19 | [**Download Here**](https://drive.google.com/file/d/19By6YHizfeBb1aoVGJTNM21C7bVZAHcX/view) |
#### Cheat Engine | Eric Heijnen
Cheat Engine is a free and open-source memory scanner/debugger created by Eric Heijnen for the Windows operating system.
[**Download Here**](https://www.cheatengine.org/) |
#### WrestleMINUS | Pozzum
- Supports [PAC](https://wiki.prowrestlingmods.io/link/7#bkmrk-pac), [SHDC](https://wiki.prowrestlingmods.io/link/7#bkmrk-shdc), [BIN](https://wiki.prowrestlingmods.io/link/7#bkmrk-bin), and most known WWE 2K19-20 File Formats
- Supports Compression & Decompression of OODLE File Format
- Actively opens and decompresses all 2K20 Files, Models & Textures
- Built In Super String Editor that's properly label with appropriate Hex Values for Data Editor
- Built in Misc editor that's properly labeled to add in or edit Arenas, Additional Attires & more
- PacPlus support
WWE 2K19 | [**Download Here**](https://pozzum.github.io/WrestleMINUS/) |
#### X-Packer $ Commercial | Tekken57
X-Packer can be used for extracting and injecting files into [PAC](https://wiki.prowrestlingmods.io/link/7#bkmrk-pac), PACH, [HSPC](https://wiki.prowrestlingmods.io/link/7#bkmrk-hspc), and [SDHC](https://wiki.prowrestlingmods.io/link/7#bkmrk-shdc) files. It is also capable of compressing files into ZLIB/OODLE formats while injecting, and is useful for injecting and extracting files from texture archives.
[**Purchase Here**](https://smacktalks.org/forums/topic/64782-x-packer-2017-x-rey-27-released/#comment-858506) |