# Tools & Scripts

# Audio 🔊

A collection of tools for modifying game themes, call names, sound effects &amp; more.

<p class="callout warning">If credits are missing, wrong or need amending, please contact us at <support@prowrestlingmods.io> or one of our staff in the ProWrestlingMods Discord.</p>

#### Sound Editor | <span style="color: #ffffff;">TheVisitorX </span>

<span style="color: #ffffff;">This tool allows the export, conversion, play and replacement of sounds in the targeted game title.</span>

<table border="1" id="bkmrk-wwe-2k19%C2%A0-download-h" style="border-collapse: collapse; width: 100%; height: 120px;"><tbody><tr style="height: 44px;"><td style="width: 50%; height: 44px;">WWE 2K19 </td><td class="align-center" style="width: 50%; height: 44px;">[**Download Here**](https://drive.google.com/file/d/1gp55MOL_smlIlpdZ_C-zUwLorEwgeLpE/view)</td></tr><tr style="height: 38px;"><td style="width: 50%; height: 38px;">WWE 2K18</td><td class="align-center" style="width: 50%; height: 38px;">[**Download Here**](https://drive.google.com/file/d/1SsVNtHwGhdgpYLHHb5nzWgrWN6b3KeLk/view)</td></tr><tr style="height: 38px;"><td style="width: 50%; height: 38px;">WWE 2K17</td><td class="align-center" style="width: 50%; height: 38px;">[**Download Here**](https://drive.google.com/file/d/0B663Soer5xMlOG1VU0dWM3YyMUU/view?resourcekey=0-SJ_6mhBRc0KPFVhdhFM6nA)</td></tr></tbody></table># Camera 🎥

#### Camera Tool | [CharBar](https://twitter.com/charbar9719)

\*UPDATED MAY 23RD 2023

An easy to use Camera Modification table used with Cheat Engine. Development is still underway, with some exciting updates coming. Development and Early Access &gt; [HERE](https://www.patreon.com/B4GTV).

- **MANUAL VERSION FOR 2K23 1.11 - for cheat engine 7.4**


<table border="1" id="bkmrk-hxd-download-here" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 100%;">[**Download Here**](https://mega.nz/file/YgZWWbzC#rCFjG7CRUP0d6hn611clS7OAh3xVPAITRj-FkLrH9PM)</td></tr></tbody></table>

<iframe allowfullscreen="allowfullscreen" data-mce-fragment="1" height="314" src="//www.youtube.com/embed/q-OUbBxElQo?ab_channel=B4GTV" width="560"></iframe>

- **EXE VERSION FOR 19 &amp; 22 - NO cheat engine**


<table border="1" id="bkmrk-download-here" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 100%;">[**Download Here**](https://mega.nz/file/hoYjFbxC#7Emgyge9eIdAH64y8Ax5zDzGSV-_MhFavJOYYFuKScw)</td></tr></tbody></table>

<iframe allowfullscreen="allowfullscreen" height="314" src="//www.youtube.com/embed/15SOhbeU-Jo" width="560"></iframe>

- **2K22 MANUAL VERSION - for cheat engine**


<table border="1" id="bkmrk-download-here-0" style="border-collapse: collapse; width: 100%;"><tbody style="outline-color: var(--color-primary);"><tr style="outline-color: var(--color-primary);"><td class="align-center" style="width: 50%;">[**Download Here**](https://drive.google.com/file/d/1NqeNI1Lyfp8jtPp81Fzy4vST_gvN_Xd-/view?usp=share_link)</td></tr></tbody></table>

<iframe allowfullscreen="allowfullscreen" height="314" src="//www.youtube.com/embed/15SOhbeU-Jo" style="outline-color: var(--color-primary);" width="560"></iframe>

- **2K19 MANUAL VERSION - for cheat engine - use to get values you would like coded into the exe version.**

<table border="1" id="bkmrk-download-here-1" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 100%;">[**Download Here**](https://drive.google.com/file/d/1ZKWMbkV-T9iAvpxpVCOQgxBvRujCanZ-/view?usp=sharing)</td></tr></tbody></table>

<iframe allowfullscreen="allowfullscreen" data-mce-fragment="1" height="314" src="//www.youtube.com/embed/NcQexZ7wI44" width="560"></iframe># Data ⚙

A collection of tools for modifying binary and/or data information.

<p class="callout warning">If credits are missing, wrong or need amending, please contact us at <support@prowrestlingmods.io> or one of our staff in the ProWrestlingMods Discord.</p>

#### ARC Tool | [Grix](https://prowrestlingmods.io/profile/76561197990271012)

A multipurpose I/O tool for WWE games. Arc is a recursive IO tool designed to make the process of modding almost instantaneous; also to cut back on the unnecessary workflow and exorbitant amount of files that reside in the game directory.

- Supports all known versions of [PAC](https://wiki.prowrestlingmods.io/link/7#bkmrk-pac) files.
- Inject and extract files from WWE 2K archives. (OODLE, ZLIB)
- Create custom [SHDC](https://wiki.prowrestlingmods.io/link/7#bkmrk-shdc), EPK8 and Texture archives.
- Mass extract entire directory functionality.
- 0014 texture extraction with auto naming.
- Sync muscles.
- Last gen archives supported.
- DDS viewer.
- Async operations for a swift modding experience.

<table border="1" id="bkmrk-custom-character-too-0" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 810px;">[**Download Here**](https://github.com/dotGrix/ARC/releases/tag/1.8.4.1)</td></tr></tbody></table>

#### CakeTools | <span style="color: #ffffff;">HanleysFramer</span>

<span style="color: #ffffff;">This tool allows you to view, Import and Extract WWE 2K22-23 Files. This tool is required to make any type of file changes.</span>

<span style="color: #ffffff;">File structure disclaimer ( Standard Texture &amp; Model Settings: 61-69, High 51-59)</span>

## WWE 2K23 CakeTools (Version 9982p108)

<table border="1" id="bkmrk-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-" style="border-collapse: collapse; width: 100%;"><tbody><tr><td style="width: 100%;"> [Download Here](https://drive.google.com/file/d/1KH8_-0G0o-g4ak05St-TsB8yRMYmlHsy/view?usp=share_link)</td></tr></tbody></table>

#### Data Editor | <span style="color: #ffffff;">Caveman</span>

This tool enables modders to create, modify and save **POFO**, **MOVESET**, **TEAM\_INFO** and **ATTIRE\_NAMES** file types.  
  
*Some features are only available in specific builds.*

<table border="1" id="bkmrk-wwe-2k19%C2%A0-download-h" style="border-collapse: collapse; width: 100%; height: 120px;"><tbody><tr style="height: 44px;"><td style="width: 50%; height: 44px;">WWE 2K19 </td><td class="align-center" style="width: 50%; height: 44px;">[**Download Here**](http://www.mediafire.com/file/6b6g641b5m77u5m/Data_Editor_2k19.zip/file)</td></tr><tr style="height: 38px;"><td style="width: 50%; height: 38px;">WWE 2K18</td><td class="align-center" style="width: 50%; height: 38px;">[**Download Here**](http://www.mediafire.com/file/ndsdgt149uj45et/Data_Editor_2k18.zip/file)</td></tr><tr style="height: 38px;"><td style="width: 50%; height: 38px;">WWE 2K17</td><td class="align-center" style="width: 50%; height: 38px;">[**Download Here**](http://www.mediafire.com/file/rm7bk31kkav663a/Data_Editor_2k17.zip)</td></tr><tr><td style="width: 50%;">WWE 2K16</td><td class="align-center" style="width: 50%;">[**Download Here**](http://www.mediafire.com/file/v9coqpvur62mfek/Data_Editor_2k16.zip/file)</td></tr><tr><td style="width: 50%;">WWE 2K15</td><td class="align-center" style="width: 50%;">[**Download Here**](http://www.mediafire.com/file/63xkzr33cbks3hh/Wrestler_Information_and_Moveset_Creator_for_WWE_2k15_-_Version_0.5.1_Alpha.zip/file)</td></tr></tbody></table>

#### Custom Character Tools | <span style="color: #ffffff;">TheVisitorX</span>

Custom Character Tools (abbreviated as CCT) enables modders to install characters, titantrons &amp; renders. There are additional features to help facilitate an easier time modding; such as clearing your chunk file, installing 'super string' and installing additional titantron slots with a single click. It is highly recommend to use this tool in conjunction with **Data Editor**. Full details of CCT can be found <span style="text-decoration: underline;">[here.](https://smacktalks.org/forums/topic/70005-custom-character-tools-2019-released-version-1310-beta/?tab=comments#comment-944489)</span>

<table border="1" id="bkmrk-wwe-2k19-download-he" style="border-collapse: collapse; width: 100%;"><tbody><tr><td style="width: 50%;">WWE 2K19</td><td class="align-center" style="width: 50%;">[**Download Here**](https://drive.google.com/file/d/19By6YHizfeBb1aoVGJTNM21C7bVZAHcX/view)</td></tr></tbody></table>

#### Cheat Engine | <span style="color: #ffffff;">Eric Heijnen</span>

Cheat Engine is a free and open-source memory scanner/debugger created by Eric Heijnen for the Windows operating system.

<table border="1" id="bkmrk-download-here" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 50%;">[**Download Here**](https://www.cheatengine.org/)</td></tr></tbody></table>

#### WrestleMINUS | <span style="color: #ffffff;">Pozzum</span>

- Supports [PAC](https://wiki.prowrestlingmods.io/link/7#bkmrk-pac), [SHDC](https://wiki.prowrestlingmods.io/link/7#bkmrk-shdc), [BIN](https://wiki.prowrestlingmods.io/link/7#bkmrk-bin), and most known WWE 2K19-20 File Formats
- Supports Compression &amp; Decompression of OODLE File Format
- Actively opens and decompresses all 2K20 Files, Models &amp; Textures
- Built In Super String Editor that's properly label with appropriate Hex Values for Data Editor
- Built in Misc editor that's properly labeled to add in or edit Arenas, Additional Attires &amp; more
- PacPlus support

<table border="1" id="bkmrk-wwe-2k19-download-he-0" style="border-collapse: collapse; width: 100%;"><tbody><tr><td style="width: 50%;">WWE 2K19</td><td class="align-center" style="width: 50%;">[**Download Here**](https://pozzum.github.io/WrestleMINUS/)</td></tr></tbody></table>

#### X-Packer <span class="tool-com" style="background: var(--surface-highlight-5); color: var(--surface-3); font-size: 14px; padding: 5px; border-radius: 6px; text-transform: lowercase; font-weight: bold;"> $ Commercial</span> | <span style="color: #ffffff;">Tekken57 </span>

X-Packer can be used for extracting and injecting files into [PAC](https://wiki.prowrestlingmods.io/link/7#bkmrk-pac), PACH, [HSPC](https://wiki.prowrestlingmods.io/link/7#bkmrk-hspc), and [SDHC](https://wiki.prowrestlingmods.io/link/7#bkmrk-shdc) files. It is also capable of compressing files into ZLIB/OODLE formats while injecting, and is useful for injecting and extracting files from texture archives.

<table border="1" id="bkmrk-x-packer-purchase-he" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 50%;">[**Purchase Here**](https://smacktalks.org/forums/topic/64782-x-packer-2017-x-rey-27-released/#comment-858506)</td></tr></tbody></table># Model & Object 🔨

A collection of tools &amp; scripts for modifying in game geometry, skeletal information, shaders &amp; more.

<p class="callout warning">If credits are missing, wrong or need amending, please contact us at <support@prowrestlingmods.io> or one of our staff in the ProWrestlingMods Discord.</p>

#### WWE 2K22 &amp; 2K23 MDL Model Scripts | <span style="color: #ffffff;">HanleysFramer</span>

<span style="color: #ffffff;">Blender IO Scripts to support the MDL 3D model file type of WWE 2K22 &amp; WWE 2K23</span>

<table border="1" id="bkmrk-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-%C2%A0-" style="border-collapse: collapse; width: 100%;"><tbody><tr><td style="width: 50%;"> Blender</td><td style="width: 50%;"> [Download Here](https://drive.google.com/file/d/1cLGT8cA0oqYzRYo3cvY_tih3126yHybL/view?usp=share_link)</td></tr></tbody></table>

#### Crowd Positional Data I/O | <span style="color: #ffffff;">Grix</span>

Two Python scripts that can import and export *arena* audience DAT files.

<table border="1" id="bkmrk-wwe-2k19%C2%A0-download-h" style="border-collapse: collapse; width: 100%; height: 120px;"><tbody><tr style="height: 44px;"><td class="align-center" style="width: 25%; height: 44px;">3ds Max </td><td class="align-center" style="width: 50%; height: 44px;">[**Download Here**](https://storage.prowrestlingmods.io/scripts/3dsmax/arena/2K19_-_Arena_Crowd_IO_Scripts_-_Grix.rar)</td></tr></tbody></table>

#### Arena Lights I/O | <span style="color: #ffffff;">Grix</span>

Contains a custom 3ds Max modifier, that is used with the primary max script. This allows arena modders to import lights from 2K arenas into 3ds Max, and then export with their modified versions.

<table border="1" id="bkmrk-3ds-max%C2%A0-download-he" style="border-collapse: collapse; width: 100%; height: 120px;"><tbody><tr style="height: 44px;"><td class="align-center" style="width: 25%; height: 44px;">3ds Max </td><td class="align-center" style="width: 50%; height: 44px;">[**Download Here**](https://storage.prowrestlingmods.io/scripts/3dsmax/arena/2K19_-_Light_IO_Scripts.rar)</td></tr></tbody></table>

#### YOBJ 3ds Max Importer | <span style="color: #ffffff;">Xentax, Tekken57</span>

With this script, modders are able to import [YOBJ](https://wiki.prowrestlingmods.io/link/7#bkmrk-yobj), JBOY models from WWE 2K games into 3ds Max. This version also imports with correct bone weight data.

<table border="1" id="bkmrk-3ds-max%C2%A0-download-he-0" style="border-collapse: collapse; width: 100%; height: 120px;"><tbody><tr style="height: 44px;"><td class="align-center" style="width: 25%; height: 44px;">3ds Max </td><td class="align-center" style="width: 50%; height: 44px;">[**Download Here**](https://storage.prowrestlingmods.io/scripts/3dsmax/character/WWE_2k18_PC_Exclusive.rar)</td></tr></tbody></table>

#### Skeleton Tools | <span style="color: #ffffff;">Grix</span>

This script is for advanced users who modify skeleton and bone information for characters. With this script, a modder is able to reposition bone(s) to match a custom armature of their own; there is also functionality to export the scene selected skeleton to a format compatible for [YOBJ](https://wiki.prowrestlingmods.io/link/7#bkmrk-yobj)/JBOY injection.

<table border="1" id="bkmrk-3ds-max%C2%A0-download-he-1" style="border-collapse: collapse; width: 100%; height: 120px;"><tbody><tr style="height: 44px;"><td class="align-center" style="width: 25%; height: 44px;">3ds Max </td><td class="align-center" style="width: 50%; height: 44px;">[**Download Here**](https://storage.prowrestlingmods.io/scripts/3dsmax/character/2K19_-_Skeletal_Editor.rar)</td></tr></tbody></table>

#### CE Editor | <span style="color: #ffffff;">Pozzum, PerfectPlex, Tekken57, AznBlusuazn</span>

Enables modders to edit masking (hidden areas) information found in uncompressed 00CE.[BIN](https://wiki.prowrestlingmods.io/link/7#bkmrk-bin) files. This tool can also import custom mask data that was exported from the mask export script.

<table border="1" id="bkmrk-download-here" style="border-collapse: collapse; width: 100%; height: 120px;"><tbody><tr style="height: 44px;"><td class="align-center" style="width: 50%; height: 44px;">[**Download Here**](https://drive.google.com/file/d/1iqEWEFzlkIzCMyIaeY5HGaWXoH9Hh6Ly/view)</td></tr></tbody></table>

#### Masking Display Import | <span style="color: #ffffff;">Tekken57</span>

Used in conjunction with [**CE Editor**](https://wiki.prowrestlingmods.io/link/10#bkmrk-ce-editor-%7C-pozzum%2C-), this script will display the masking information provided from [CE Editor](https://wiki.prowrestlingmods.io/link/10#bkmrk-ce-editor-%7C-pozzum%2C-).

<table border="1" id="bkmrk-3ds-max%C2%A0-download-he-2" style="border-collapse: collapse; width: 100%; height: 120px;"><tbody><tr style="height: 44px;"><td class="align-center" style="width: 25%; height: 44px;">3ds Max </td><td class="align-center" style="width: 50%; height: 44px;">[**Download Here**](https://storage.prowrestlingmods.io/scripts/3dsmax/character/display_masking_for_all_objects_tekken57.rar)</td></tr></tbody></table>

#### reShape | <span style="color: #ffffff;">Grix</span>

A free alternative to X-Rey. This tool is now deprecated due to development ceasing. ReShape is a very barebones model editor for 2K games, allowing for import/export of models, shader customization and the unrendering of unwanted objects.

<table border="1" id="bkmrk-reshape-download-her" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 50%;">[**Download Here**](https://prowrestlingmods.io/file/8d2926addb54b2f9e93df62b64ef243a)</td></tr></tbody></table>

#### X-Rey <span class="tool-com" style="background: var(--surface-highlight-5); color: var(--surface-3); font-size: 14px; padding: 5px; border-radius: 6px; text-transform: lowercase; font-weight: bold;"> $ Commercial</span> | <span style="color: #ffffff;">Tekken57 </span>

<span style="color: #ffffff;">X-Rey is a common tool used by character modders. This tool allows for the injection of facial animations, the manipulation of shaders, and the unrendering of unwanted objects. Newer versions of X-Rey now also support the ability to create custom [YOBJ](https://wiki.prowrestlingmods.io/link/7#bkmrk-yobj) objects.</span>

<table border="1" id="bkmrk-purchase-here" style="border-collapse: collapse; width: 100%; height: 120px;"><tbody><tr style="height: 44px;"><td class="align-center" style="width: 50%; height: 44px;">[**Purchase Here**](https://smacktalks.org/forums/topic/64782-x-packer-2017-x-rey-27-released/#comment-858506)</td></tr></tbody></table># Plugins & Extras 🔧

A collection of plugins and extras that are required in specific areas of modding.

<p class="callout warning">If credits are missing, wrong or need amending, please contact us at <support@prowrestlingmods.io> or one of our staff in the ProWrestlingMods Discord.</p>

#### HXD

HxD is a carefully designed and fast hex editor which, additionally to raw disk editing and modifying of main memory (RAM), handles files of any size

<table border="1" id="bkmrk-hxd-download-here" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 50%;">[**Download Here**](https://mh-nexus.de/en/hxd/)</td></tr></tbody></table>

#### HexEd.it (Browser Editor)


HexEd.it, the powerful online hex editor running in your web browser using HTML5/JavaScript technology. Analyse and edit binary files everywhere

<table border="1" id="bkmrk-launch" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 100%;">[**Launch**](https://hexed.it/)</td></tr></tbody></table>

#### Intel DDS Plugin | <span style="color: #ffffff;">Photoshop</span>

The purpose of this plugin is to provide a tool for artists to access superior compression results at optimized compression speeds within Photoshop.

<table border="1" id="bkmrk-download-here" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 50%;">[**Download Here**](https://www.intel.com/content/www/us/en/developer/articles/tool/intel-texture-works-plugin.html)</td></tr></tbody></table>

#### Nvidia DDS Plugin | <span style="color: #ffffff;">Photoshop</span>

Open and save [DDS](https://wiki.prowrestlingmods.io/link/7#bkmrk-dds) files, compressed with DXTC algorithm ( files with [DDS](https://wiki.prowrestlingmods.io/link/7#bkmrk-dds) extension ), choose required compression profile and more. [DDS](https://wiki.prowrestlingmods.io/link/7#bkmrk-dds) format ( Direct Draw Surface ) is widely used in game production and often game model textures compressed with it.

<table border="1" id="bkmrk-download-here-0" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 50%;">[**Download Here**](http://3dg.me/2d-graphics/nvidia-plug-ins-for-adobe-photoshop-x64-64bit)</td></tr></tbody></table>

#### DDS Plugin | <span style="color: #ffffff;">Paint.NET</span>

A [DDS](https://wiki.prowrestlingmods.io/link/7#bkmrk-dds) plugin that allows Paint.NET to open and save the the some of formats introduced in DirectX 10 and later.

<table border="1" id="bkmrk-download-here-1" style="border-collapse: collapse; width: 100%;"><tbody><tr><td class="align-center" style="width: 50%;">[**Download Here**](https://forums.getpaint.net/topic/111731-dds-filetype-plus-02-03-2022/)</td></tr></tbody></table>